// RRUtils RRLuminanceFromRGBComponents.m // // Copyright © 2008, Roy Ratcliffe, Lancaster, United Kingdom // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // //------------------------------------------------------------------------------ #import "RRLuminanceFromRGBComponents.h" // http://www.opengl.org/resources/code/samples/advanced/advanced97/notes/node140.html CGFloat RRLuminanceFromRGBComponents(const CGFloat *rgb) { // 0.3086 + 0.6094 + 0.0820 = 1.0 return 0.3086f*rgb[0] + 0.6094f*rgb[1] + 0.0820f*rgb[2]; }