FavEditDlg.cpp. #1

  • //
  • guest/
  • YourUncleBob/
  • p4win/
  • main/
  • gui/
  • FavEditDlg.cpp.
  • View
  • Commits
  • Open Download .zip Download (4 KB)
// FavEditDlg.cpp : implementation file
//

#include "stdafx.h"
#include "p4win.h"
#include "FavEditDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CFavEditDlg dialog


CFavEditDlg::CFavEditDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CFavEditDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CFavEditDlg)
	m_MenuType = 0;
	//}}AFX_DATA_INIT
	m_IsOK2Cr8SubMenu = m_DescFocus = FALSE;
	m_RadioShow = 0;
}


void CFavEditDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CFavEditDlg)
	DDX_Text(pDX, IDC_PORT, m_Port);
	DDX_Text(pDX, IDC_CLIENT, m_Client);
	DDX_Text(pDX, IDC_USER, m_User);
	DDX_Text(pDX, IDC_DESCRIPTION, m_Desc);
	DDV_MaxChars(pDX, m_Desc, 32);
	DDX_Radio(pDX, IDC_COMMAND, m_MenuType);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CFavEditDlg, CDialog)
	//{{AFX_MSG_MAP(CFavEditDlg)
	ON_BN_CLICKED(IDC_COMMAND, OnCommand)
	ON_BN_CLICKED(IDC_SUBMENU, OnSubMenu)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CFavEditDlg message handlers

BOOL CFavEditDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	if (!m_Title.IsEmpty())
		SetWindowText(m_Title);

	if (m_MenuType)
	{
		m_Desc = m_Name;
		m_Port = m_Client= m_User = _T("");
		GetDlgItem(IDC_PORT)->EnableWindow(FALSE);
		GetDlgItem(IDC_CLIENT)->EnableWindow(FALSE);
		GetDlgItem(IDC_USER)->EnableWindow(FALSE);
	}
	else if (!m_Name.IsEmpty())
	{
		int i;
		int firstsep;
		int secondsep;
		if ((i = m_Name.Find(_T('\t'))) != -1)
		{
			m_Desc = m_Name.Mid(i+1);
			m_Name = m_Name.Left(i);
		}

		if (m_Name.GetAt(0) == _T('\"'))
			firstsep = m_Name.Find(_T('\"'),1) + 1;
		else
			firstsep = m_Name.Find(_T(' '));
		if (firstsep == -1)
		{
			m_Port  = m_Name;
			m_Client= m_User = _T("");
		}
		else
		{
			m_Port  = m_Name.Left(firstsep);
			m_Port.TrimLeft(_T('\"'));
			m_Port.TrimRight(_T('\"'));
			secondsep= m_Name.Find(_T(' '), firstsep+1);
			if (secondsep == -1)
			{
				m_Client= m_Name.Mid(firstsep+1);
				m_User  = _T("");
			}
			else
			{
				m_Client= m_Name.Mid(firstsep+1, secondsep - firstsep - 1);
				m_User  = m_Name.Right(m_Name.GetLength() - secondsep - 1);
			}
		}
	}
	UpdateData( FALSE );
	if (!m_IsOK2Cr8SubMenu)
		GetDlgItem(IDC_SUBMENU)->EnableWindow(FALSE);
	if (m_RadioShow)
	{
		switch (m_RadioShow)
		{
		case 1:
			GetDlgItem(IDC_COMMAND)->EnableWindow(FALSE);
			break;
		case 2:
			GetDlgItem(IDC_SUBMENU)->EnableWindow(FALSE);
			break;
		case 3:
			GetDlgItem(IDC_STATIC_TITLE)->ShowWindow(SW_HIDE);
			GetDlgItem(IDC_COMMAND)->ShowWindow(SW_HIDE);
			GetDlgItem(IDC_SUBMENU)->ShowWindow(SW_HIDE);
			break;
		}
	}

	if (m_DescFocus)
	{
		GotoDlgCtrl(GetDlgItem(IDC_DESCRIPTION));
		return FALSE;
	}

	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CFavEditDlg::OnCommand()
{
	if (!m_RadioShow)
	{
		GetDlgItem(IDC_PORT)->EnableWindow(TRUE);
		GetDlgItem(IDC_CLIENT)->EnableWindow(TRUE);
		GetDlgItem(IDC_USER)->EnableWindow(TRUE);
		GotoDlgCtrl(GetDlgItem(IDC_PORT));
	}
}

void CFavEditDlg::OnSubMenu()
{
	if (!m_RadioShow)
	{
		GetDlgItem(IDC_PORT)->EnableWindow(FALSE);
		GetDlgItem(IDC_CLIENT)->EnableWindow(FALSE);
		GetDlgItem(IDC_USER)->EnableWindow(FALSE);
		GotoDlgCtrl(GetDlgItem(IDC_DESCRIPTION));
	}
}

void CFavEditDlg::OnOK() 
{
	UpdateData( );
	if (m_MenuType)
	{
		m_Name = m_Desc;
	}
	else
	{
		m_Port.TrimLeft();
		m_Port.TrimRight();
		if (m_Port.FindOneOf(_T("@#")) != -1)
		{
			CString txt;
			txt.FormatMessage(IDS_FAV_CANT_HAVE_AT_OR_POUND_IN_PORT_s, m_Port);
			AfxMessageBox( txt, MB_ICONEXCLAMATION );
			return;
		}
		if (m_Port.Find(_T(' ')) != -1)
		{
			m_Port.TrimLeft(_T('\"'));
			m_Port.TrimRight(_T('\"'));
			m_Port = _T('\"') + m_Port + _T('\"');
		}
		m_Client.TrimLeft();
		m_Client.TrimRight();
		m_User.TrimLeft();
		m_User.TrimRight();
		m_Desc.TrimLeft();
		m_Desc.TrimRight();
		m_Name = m_Port;
		if (!m_Client.IsEmpty())
		{
			m_Name += _T(' ') + m_Client;
			if (!m_User.IsEmpty())
				m_Name += _T(' ') + m_User;
		}
		if (!m_Desc.IsEmpty())
			m_Name += _T('\t') + m_Desc;
	}
	UpdateData(FALSE);
	EndDialog(IDOK);
	CDialog::OnOK();
}
# Change User Description Committed
#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/gui/FavEditDlg.cpp
#1 16169 perforce_software Move files to follow new path scheme for branches.
//guest/perforce_software/p4win/gui/FavEditDlg.cpp
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.