FileInfoDlg.h. #1

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// FileInfoDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CFileInfoDlg dialog

class CFileInfoDlg : public CDialog
{
// Construction
public:
	CFileInfoDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CFileInfoDlg)
	enum { IDD = IDD_FILE_INFORMATION };
	CButton	m_Describe;
	CP4ListBox	m_OpenedList;
	CString	m_ClientPath;
	CString	m_DepotPath;
	CString	m_HaveRev;
	CString	m_HeadAction;
	CString	m_HeadChange;
	CString	m_HeadRev;
	CString	m_HeadType;
	CString	m_LockedBy;
	CString	m_ModTime;
	CString m_FileSizeFld;
	//}}AFX_DATA

	CStringList m_StrList;
	CString m_Chg;
	int m_Key;
	unsigned long m_FileSize;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFileInfoDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	CWnd* m_pParent;
	CBrush m_Brush;
	BOOL m_IsMinimized;
	CString m_Caption;
	CString m_MinCaption;

	// Generated message map functions
	//{{AFX_MSG(CFileInfoDlg)
	virtual BOOL OnInitDialog();
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	afx_msg void OnDescribeChg();
	afx_msg void OnSelchangeOpenedlist();
	afx_msg void OnDblclkOpenedlist();
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnClose();
	afx_msg void OnDestroy();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

	LRESULT OnP4Describe(WPARAM wParam, LPARAM lParam);
	LRESULT OnP4EndDescribe( WPARAM wParam, LPARAM lParam );
};
# Change User Description Committed
#1 19924 YourUncleBob Populate -o //guest/perforce_software/p4win/...
//guest/YourUncleBob/p4win/.....
//guest/perforce_software/p4win/main/gui/FileInfoDlg.h
#1 16169 perforce_software Move files to follow new path scheme for branches.
//guest/perforce_software/p4win/gui/FileInfoDlg.h
#1 8562 Matt Attaway These feet never stop running.

Initial commit of the P4Win source code.  To the best of our knowledge this
compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes
as we refine the build process. Please post any build issues to the forums.