#ifndef CLIENTDEPOTUSER_H #define CLIENTDEPOTUSER_H /* The ClientDepotUser class is a ClientUser that is built to handle "p4 depot" and "p4 depots" * * commands. It stores the data from these commands in public variables that can be accessed * * later. */ class ClientDepotUser : public ClientUser { public: ClientDepotUser(); virtual ~ClientDepotUser(); void OutputInfo(char, const_char *); /* Called by Perforce for each line of output. We put it in the appropriate place based on specflag.*/ void OutputSpec(const_char *data); /* A specially defined function for dumping the depot spec into a StrBuf. */ ListList depots; /* After "p4 depots" is called, this will be a list of StrBufs that hold depot names. */ StrBuf spec; /* If "p4 depot -o" is called, this will hold the entire spec. */ BOOL specflag; /* Set this flag before calling a command, so this object knows how to treat the output. */ short results; /* This is how we keep track of whether we've created more than MAXRESULTS depots and should stop. */ }; #endif
# | Change | User | Description | Committed | |
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#1 | 7292 | Andrew McDonald | initial submittal | ||
//guest/sam_stafford/p4hl/src/dlls/clientdepotuser.h | |||||
#2 | 1689 | Sam Stafford |
Integrate 02.1 API and code cleanup to P4HL. Lots of work. Phew. |
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#1 | 937 | Sam Stafford |
Renaming my guest directory to the more conventional sam_stafford. |
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//guest/samwise/p4hl/src/dlls/clientdepotuser.h | |||||
#1 | 936 | Sam Stafford |
Adding P4HL to the public depot. See relnotes.txt for installation instructions; all relevant files are under p4hl/dist. Source code is under p4hl/src in the form of a VC++ project. |