//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "c_basetempentity.h" #include "iefx.h" #include "fx.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" // UNDONE: Get rid of this? #define FDECAL_PERMANENT 0x01 //----------------------------------------------------------------------------- // Purpose: BSP Decal TE //----------------------------------------------------------------------------- class C_TEBSPDecal : public C_BaseTempEntity { public: DECLARE_CLASS( C_TEBSPDecal, C_BaseTempEntity ); DECLARE_CLIENTCLASS(); C_TEBSPDecal( void ); virtual ~C_TEBSPDecal( void ); virtual void PostDataUpdate( DataUpdateType_t updateType ); virtual void Precache( void ); public: Vector m_vecOrigin; int m_nEntity; int m_nIndex; }; //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_TEBSPDecal::C_TEBSPDecal( void ) { m_vecOrigin.Init(); m_nEntity = 0; m_nIndex = 0; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_TEBSPDecal::~C_TEBSPDecal( void ) { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void C_TEBSPDecal::Precache( void ) { } void TE_BSPDecal( IRecipientFilter& filter, float delay, const Vector* pos, int entity, int index ) { C_BaseEntity *ent; if ( ( ent = cl_entitylist->GetEnt( entity ) ) == NULL ) { DevMsg( 1, "Decal: entity = %i", entity ); return; } if ( r_decals.GetInt() ) { effects->DecalShoot( index, entity, ent->GetModel(), ent->GetAbsOrigin(), ent->GetAbsAngles(), *pos, 0, FDECAL_PERMANENT ); } } //----------------------------------------------------------------------------- // Purpose: // Input : bool - //----------------------------------------------------------------------------- void C_TEBSPDecal::PostDataUpdate( DataUpdateType_t updateType ) { C_BaseEntity *ent; if ( ( ent = cl_entitylist->GetEnt( m_nEntity ) ) == NULL ) { DevMsg( 1, "Decal: entity = %i", m_nEntity ); return; } if ( r_decals.GetInt() ) { effects->DecalShoot( m_nIndex, m_nEntity, ent->GetModel(), ent->GetAbsOrigin(), ent->GetAbsAngles(), m_vecOrigin, 0, FDECAL_PERMANENT ); } } IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEBSPDecal, DT_TEBSPDecal, CTEBSPDecal) RecvPropVector( RECVINFO(m_vecOrigin)), RecvPropInt( RECVINFO(m_nEntity)), RecvPropInt( RECVINFO(m_nIndex)), END_RECV_TABLE()
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |