//===== Copyright 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // // $Workfile: $ // $Date: $ // $NoKeywords: $ //===========================================================================// #include "cbase.h" #include "c_basetempentity.h" #include "iefx.h" #include "engine/IStaticPropMgr.h" #include "tier1/keyvalues.h" #include "toolframework_client.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Purpose: Decal TE //----------------------------------------------------------------------------- class C_TEDecal : public C_BaseTempEntity { public: DECLARE_CLASS( C_TEDecal, C_BaseTempEntity ); DECLARE_CLIENTCLASS(); C_TEDecal( void ); virtual ~C_TEDecal( void ); virtual void PostDataUpdate( DataUpdateType_t updateType ); virtual void Precache( void ); public: Vector m_vecOrigin; Vector m_vecStart; int m_nEntity; int m_nHitbox; int m_nIndex; }; //----------------------------------------------------------------------------- // Networking //----------------------------------------------------------------------------- IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEDecal, DT_TEDecal, CTEDecal) RecvPropVector( RECVINFO(m_vecOrigin)), RecvPropVector( RECVINFO(m_vecStart)), RecvPropInt( RECVINFO(m_nEntity)), RecvPropInt( RECVINFO(m_nHitbox)), RecvPropInt( RECVINFO(m_nIndex)), END_RECV_TABLE() //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_TEDecal::C_TEDecal( void ) { m_vecOrigin.Init(); m_vecStart.Init(); m_nEntity = 0; m_nIndex = 0; m_nHitbox = 0; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_TEDecal::~C_TEDecal( void ) { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void C_TEDecal::Precache( void ) { } //----------------------------------------------------------------------------- // Recording //----------------------------------------------------------------------------- static inline void RecordDecal( const Vector &pos, const Vector &start, int entity, int hitbox, int index ) { if ( !ToolsEnabled() ) return; if ( clienttools->IsInRecordingMode() ) { // FIXME: Can't record on entities yet if ( entity != 0 ) return; KeyValues *msg = new KeyValues( "TempEntity" ); msg->SetInt( "te", TE_DECAL ); msg->SetString( "name", "TE_Decal" ); msg->SetFloat( "time", gpGlobals->curtime ); msg->SetFloat( "originx", pos.x ); msg->SetFloat( "originy", pos.y ); msg->SetFloat( "originz", pos.z ); msg->SetFloat( "startx", start.x ); msg->SetFloat( "starty", start.y ); msg->SetFloat( "startz", start.z ); msg->SetInt( "hitbox", hitbox ); msg->SetString( "decalname", effects->Draw_DecalNameFromIndex( index ) ); ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); msg->deleteThis(); } } //----------------------------------------------------------------------------- // Tempent //----------------------------------------------------------------------------- void TE_Decal( IRecipientFilter& filter, float delay, const Vector* pos, const Vector* start, int entity, int hitbox, int index ) { RecordDecal( *pos, *start, entity, hitbox, index ); trace_t tr; // Special case for world entity with hitbox: if ( (entity == 0) && (hitbox != 0) ) { Ray_t ray; ray.Init( *start, *pos ); staticpropmgr->AddDecalToStaticProp( *start, *pos, hitbox - 1, index, false, tr ); } else { // Only decal the world + brush models // Here we deal with decals on entities. C_BaseEntity* ent; if ( ( ent = cl_entitylist->GetEnt( entity ) ) == false ) return; ent->AddDecal( *start, *pos, *pos, hitbox, index, false, tr ); } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void C_TEDecal::PostDataUpdate( DataUpdateType_t updateType ) { CBroadcastRecipientFilter filter; TE_Decal( filter, 0.0f, &m_vecOrigin, &m_vecStart, m_nEntity, m_nHitbox, m_nIndex ); } //----------------------------------------------------------------------------- // Playback //----------------------------------------------------------------------------- void TE_Decal( IRecipientFilter& filter, float delay, KeyValues *pKeyValues ) { Vector vecOrigin, vecStart; vecOrigin.x = pKeyValues->GetFloat( "originx" ); vecOrigin.y = pKeyValues->GetFloat( "originy" ); vecOrigin.z = pKeyValues->GetFloat( "originz" ); vecStart.x = pKeyValues->GetFloat( "startx" ); vecStart.y = pKeyValues->GetFloat( "starty" ); vecStart.z = pKeyValues->GetFloat( "startz" ); int nHitbox = pKeyValues->GetInt( "hitbox" ); const char *pDecalName = pKeyValues->GetString( "decalname" ); TE_Decal( filter, 0.0f, &vecOrigin, &vecStart, 0, nHitbox, effects->Draw_DecalIndexFromName( (char*)pDecalName ) ); }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |