//===== Copyright 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // // $Workfile: $ // $Date: $ // $NoKeywords: $ //===========================================================================// #include "cbase.h" #include "c_basetempentity.h" #include "iefx.h" #include "engine/IStaticPropMgr.h" #include "tier1/keyvalues.h" #include "toolframework_client.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" // UNDONE: Get rid of this? #define FDECAL_PERMANENT 0x01 //----------------------------------------------------------------------------- // Purpose: Projected Decal TE //----------------------------------------------------------------------------- class C_TEProjectedDecal : public C_BaseTempEntity { public: DECLARE_CLASS( C_TEProjectedDecal, C_BaseTempEntity ); DECLARE_CLIENTCLASS(); C_TEProjectedDecal( void ); virtual ~C_TEProjectedDecal( void ); virtual void PostDataUpdate( DataUpdateType_t updateType ); virtual void Precache( void ); public: Vector m_vecOrigin; QAngle m_angRotation; float m_flDistance; int m_nIndex; }; //----------------------------------------------------------------------------- // Networking //----------------------------------------------------------------------------- IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEProjectedDecal, DT_TEProjectedDecal, CTEProjectedDecal) RecvPropVector( RECVINFO(m_vecOrigin)), RecvPropQAngles( RECVINFO( m_angRotation )), RecvPropFloat( RECVINFO(m_flDistance)), RecvPropInt( RECVINFO(m_nIndex)), END_RECV_TABLE() //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_TEProjectedDecal::C_TEProjectedDecal( void ) { m_vecOrigin.Init(); m_angRotation.Init(); m_flDistance = 0.0f; m_nIndex = 0; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_TEProjectedDecal::~C_TEProjectedDecal( void ) { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void C_TEProjectedDecal::Precache( void ) { } //----------------------------------------------------------------------------- // Recording //----------------------------------------------------------------------------- static inline void RecordProjectDecal( const Vector &pos, const QAngle &angles, float flDistance, int index ) { if ( !ToolsEnabled() ) return; if ( clienttools->IsInRecordingMode() ) { KeyValues *msg = new KeyValues( "TempEntity" ); msg->SetInt( "te", TE_PROJECT_DECAL ); msg->SetString( "name", "TE_ProjectDecal" ); msg->SetFloat( "time", gpGlobals->curtime ); msg->SetFloat( "originx", pos.x ); msg->SetFloat( "originy", pos.y ); msg->SetFloat( "originz", pos.z ); msg->SetFloat( "anglesx", angles.x ); msg->SetFloat( "anglesy", angles.y ); msg->SetFloat( "anglesz", angles.z ); msg->SetFloat( "distance", flDistance ); msg->SetString( "decalname", effects->Draw_DecalNameFromIndex( index ) ); ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); msg->deleteThis(); } } void TE_ProjectDecal( IRecipientFilter& filter, float delay, const Vector* pos, const QAngle *angles, float distance, int index ) { RecordProjectDecal( *pos, *angles, distance, index ); trace_t tr; Vector fwd; AngleVectors( *angles, &fwd ); Vector endpos; VectorMA( *pos, distance, fwd, endpos ); CTraceFilterHitAll traceFilter; UTIL_TraceLine( *pos, endpos, MASK_ALL, &traceFilter, &tr ); if ( tr.fraction == 1.0f ) { return; } C_BaseEntity* ent = tr.m_pEnt; Assert( ent ); int hitbox = tr.hitbox; if ( tr.hitbox != 0 ) { staticpropmgr->AddDecalToStaticProp( *pos, endpos, hitbox - 1, index, false, tr ); } else { // Only decal the world + brush models ent->AddDecal( *pos, endpos, endpos, hitbox, index, false, tr ); } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void C_TEProjectedDecal::PostDataUpdate( DataUpdateType_t updateType ) { CBroadcastRecipientFilter filter; TE_ProjectDecal( filter, 0.0f, &m_vecOrigin, &m_angRotation, m_flDistance, m_nIndex ); } //----------------------------------------------------------------------------- // Playback //----------------------------------------------------------------------------- void TE_ProjectDecal( IRecipientFilter& filter, float delay, KeyValues *pKeyValues ) { Vector vecOrigin; QAngle angles; vecOrigin.x = pKeyValues->GetFloat( "originx" ); vecOrigin.y = pKeyValues->GetFloat( "originy" ); vecOrigin.z = pKeyValues->GetFloat( "originz" ); angles.x = pKeyValues->GetFloat( "anglesx" ); angles.y = pKeyValues->GetFloat( "anglesy" ); angles.z = pKeyValues->GetFloat( "anglesz" ); float flDistance = pKeyValues->GetFloat( "distance" ); const char *pDecalName = pKeyValues->GetString( "decalname" ); TE_ProjectDecal( filter, 0.0f, &vecOrigin, &angles, flDistance, effects->Draw_DecalIndexFromName( (char*)pDecalName ) ); }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |