//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "cbase.h" #include "hud.h" #include "hudelement.h" #include "iclientmode.h" #include <KeyValues.h> #include <vgui/ISurface.h> #include <vgui/IScheme.h> #include <vgui/ILocalize.h> #include <vgui_controls/AnimationController.h> #include <vgui_controls/Panel.h> #include <vgui/IPanel.h> #include "vgui_int.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" using namespace vgui; #define ANIM_INFO_START_Y 50 #define ANIM_INFO_WIDTH XRES( 300 ) class CHudAnimationInfo : public CHudElement, public vgui::Panel { DECLARE_CLASS_SIMPLE( CHudAnimationInfo, vgui::Panel ); public: CHudAnimationInfo( const char *pElementName ); virtual bool ShouldDraw(); // vgui::Panel overrides. virtual void Paint( void ); virtual void ApplySchemeSettings( IScheme *scheme ); void SetWatch( Panel *element ) { m_pWatch = element; } protected: void PaintMappingInfo( int& x, int& y, Panel *element, PanelAnimationMap *map ); void PaintString( int& x, int &y, const char *sz, Color *pLegendColor ); CPanelAnimationVar( vgui::HFont, m_LabelFont, "LabelFont", "DebugFixed" ); CPanelAnimationVar( vgui::HFont, m_ItemFont, "ItemFont", "DebugFixedSmall" ); CPanelAnimationVar( Color, m_LabelColor, "LabelColor", "DebugLabel" ); CPanelAnimationVar( Color, m_ItemColor, "ItemColor", "DebugText"); Panel *m_pWatch; }; DECLARE_HUDELEMENT( CHudAnimationInfo ); //----------------------------------------------------------------------------- // Purpose: // Input : *pElementName - // *panelName - //----------------------------------------------------------------------------- CHudAnimationInfo::CHudAnimationInfo( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudAnimationInfo" ) { vgui::Panel *pParent = g_pClientMode->GetViewport(); SetParent( pParent ); SetActive( true ); m_pWatch = NULL; // Make sure we render on top of other hud elements since we are debugging info for them. SetZPos( 100 ); } void CHudAnimationInfo::ApplySchemeSettings( IScheme *scheme ) { BaseClass::ApplySchemeSettings( scheme ); m_LabelFont = scheme->GetFont( "DebugFixed", true ); m_ItemFont= scheme->GetFont( "DebugFixedSmall", true ); m_LabelColor = scheme->GetColor( "DebugLabel", GetFgColor() ); m_ItemColor= scheme->GetColor( "DebugText", GetFgColor() ); SetPaintBackgroundEnabled( false ); } bool CHudAnimationInfo::ShouldDraw() { return ( m_pWatch && CHudElement::ShouldDraw() ); } void CHudAnimationInfo::PaintString( int& x, int &y, const char *sz, Color *pLegendColor ) { surface()->DrawSetTextFont( m_ItemFont ); surface()->DrawSetTextPos( x, y ); wchar_t szconverted[ 512 ]; localize()->ConvertANSIToUnicode( "O->", szconverted, sizeof(szconverted) ); if ( pLegendColor ) { surface()->DrawSetTextColor( *pLegendColor ); } else { surface()->DrawSetTextColor( Color( 0, 0, 0, 0 ) ); } surface()->DrawPrintText( szconverted, wcslen( szconverted ) ); localize()->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) ); surface()->DrawSetTextColor( m_ItemColor ); surface()->DrawPrintText( szconverted, wcslen( szconverted ) ); int fontHeight = surface()->GetFontTall( m_ItemFont ); y += fontHeight; if ( y + fontHeight >= ScreenHeight() ) { y = ANIM_INFO_START_Y; x += ANIM_INFO_WIDTH; } } void CHudAnimationInfo::PaintMappingInfo( int& x, int& y, Panel *element, PanelAnimationMap *map ) { if ( !map ) return; // Draw label surface()->DrawSetTextFont( m_LabelFont ); surface()->DrawSetTextColor( m_LabelColor ); surface()->DrawSetTextPos( x, y ); const char *className = ""; if ( map->pfnClassName ) { className = (*map->pfnClassName)(); } const char *p = className; while ( *p ) { surface()->DrawUnicodeChar( *p ); p++; } y += surface()->GetFontTall( m_LabelFont ) + 1; x += 10; int c = map->entries.Count(); for ( int i = 0; i < c; i++ ) { PanelAnimationMapEntry *e = &map->entries[ i ]; char sz[ 512 ]; char value[ 256 ]; Color col( 0, 0, 0, 0 ); Color *pColor = NULL; KeyValues *kv = new KeyValues( e->name() ); if ( element->RequestInfo( kv ) ) { KeyValues *dat = kv->FindKey(e->name()); if ( dat && dat->GetDataType() == KeyValues::TYPE_COLOR ) { col = dat->GetColor(); Q_snprintf( value, sizeof( value ), "%i, %i, %i, %i", col[0], col[1], col[2], col[3] ); pColor = &col; } else { Q_snprintf( value, sizeof( value ), "%s", dat->GetString() ); } } else { Q_strncpy( value, "???", sizeof( value ) ); } Q_snprintf( sz, sizeof( sz ), "%-30s %-20s (%s)", e->name(), e->type(), value ); kv->deleteThis(); PaintString( x, y, sz, pColor ); } x -= 10; if ( map->baseMap ) { PaintMappingInfo( x, y, element, map->baseMap ); } } void CHudAnimationInfo::Paint() { vgui::Panel *panel = m_pWatch; if ( !panel ) return; // See if it has any animation info registered PanelAnimationMap *map = panel->GetAnimMap(); if ( !map ) return; int x = 15; int y = ANIM_INFO_START_Y; PaintMappingInfo( x, y, panel, map ); x += 10; // Paint panel bounds int bounds[4]; panel->GetBounds( bounds[0], bounds[1], bounds[2], bounds[3] ); char sz[ 256 ]; Q_snprintf( sz, sizeof( sz ), "%-30s %-20s (%i %i)", "Position", "pos", bounds[0], bounds[1] ); PaintString( x, y, sz, NULL ); Q_snprintf( sz, sizeof( sz ), "%-30s %-20s (%i %i)", "Size", "size", bounds[2], bounds[3] ); PaintString( x, y, sz, NULL ); } static int HudElementCompletion( const char *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] ) { const char *cmdname = "cl_animationinfo"; char *substring = (char *)partial; if ( Q_strstr( partial, cmdname ) ) { substring = (char *)partial + strlen( cmdname ) + 1; } int current = 0; int c = gHUD.m_HudList.Count(); int i; for ( i = 0; i < c; i++ ) { CHudElement *e = gHUD.m_HudList[ i ]; if ( !e ) continue; bool add = false; // Insert into lookup if ( substring[0] ) { if ( !Q_strncasecmp( e->GetName(), substring, strlen( substring ) ) ) { add = true; } } else { add = true; } if ( add ) { Q_snprintf( commands[ current ], sizeof( commands[ current ] ), "%s %s", cmdname, e->GetName() ); current++; } } return current; } static void HudAnimationInfo_f( void ) { CHudAnimationInfo *info = GET_HUDELEMENT( CHudAnimationInfo ); Assert( info ); if ( !info ) return; if ( engine->Cmd_Argc() != 2 ) { info->SetWatch( NULL ); return; } // Find it CHudElement *element = NULL; for ( int i = 0; i < gHUD.m_HudList.Size(); i++ ) { if ( stricmp( gHUD.m_HudList[i]->GetName(), engine->Cmd_Argv(1) ) == 0 ) { element = gHUD.m_HudList[i]; break; } } if ( element ) { info->SetWatch( dynamic_cast< Panel * >( element ) ); } else { VPANEL root = VGui_GetClientDLLRootPanel(); vgui::Panel *rootPanel = ipanel()->GetPanel( root, info->GetModuleName() ); Panel *panel = NULL; if ( rootPanel ) { panel = rootPanel->FindChildByName( engine->Cmd_Argv(1), true ); } if ( panel ) { info->SetWatch( panel ); } else { Msg( "No such element %s\n", engine->Cmd_Argv(1) ); } } } static ConCommand cl_animationinfo( "cl_animationinfo", HudAnimationInfo_f, "Hud element to examine.", 0, HudElementCompletion );
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |