//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //=============================================================================// #if !defined( IDEBUGOVERLAYPANEL_H ) #define IDEBUGOVERLAYPANEL_H #ifdef _WIN32 #pragma once #endif #include <vgui/VGUI.h> namespace vgui { class Panel; } abstract_class IDebugOverlayPanel { public: virtual void Create( vgui::VPANEL parent ) = 0; virtual void Destroy( void ) = 0; }; extern IDebugOverlayPanel *debugoverlaypanel; #endif // IDEBUGOVERLAYPANEL_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |