//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "proxyentity.h" #include "IClientRenderable.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Cleanup //----------------------------------------------------------------------------- void CEntityMaterialProxy::Release( void ) { delete this; } //----------------------------------------------------------------------------- // Helper class to deal with floating point inputs //----------------------------------------------------------------------------- void CEntityMaterialProxy::OnBind( void *pRenderable ) { if( !pRenderable ) return; IClientRenderable *pRend = (IClientRenderable *)pRenderable; C_BaseEntity *pEnt = pRend->GetIClientUnknown()->GetBaseEntity(); if (pEnt) { OnBind(pEnt); } }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |