//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client DLL VGUI2 Viewport // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #pragma warning( disable : 4800 ) // disable forcing int to bool performance warning // VGUI panel includes #include <vgui_controls/Panel.h> #include <vgui/ISurface.h> #include <KeyValues.h> #include <vgui/Cursor.h> #include <vgui/IScheme.h> #include <vgui/IVGUI.h> #include <vgui/ILocalize.h> #include <vgui/VGUI.h> // client dll/engine defines #include "hud.h" #include <voice_status.h> // viewport definitions #include <baseviewport.h> #include "SDKViewport.h" #include "vguicenterprint.h" #include "text_message.h" void SDKViewport::ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); gHUD.InitColors( pScheme ); SetPaintBackgroundEnabled( false ); } IViewPortPanel* SDKViewport::CreatePanelByName(const char *szPanelName) { IViewPortPanel* newpanel = NULL; // Up here, strcmp against each type of panel we know how to create. // else if ( Q_strcmp(PANEL_OVERVIEW, szPanelName) == 0 ) // { // newpanel = new CCSMapOverview( this ); // } // create a generic base panel, don't add twice newpanel = BaseClass::CreatePanelByName( szPanelName ); return newpanel; } void SDKViewport::CreateDefaultPanels( void ) { BaseClass::CreateDefaultPanels(); } int SDKViewport::GetDeathMessageStartHeight( void ) { int x = YRES(2); IViewPortPanel *spectator = gViewPortInterface->FindPanelByName( PANEL_SPECGUI ); //TODO: Link to actual height of spectator bar if ( spectator && spectator->IsVisible() ) { x += YRES(52); } return x; }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |