//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "vgui_BasePanel.h" #include <KeyValues.h> #include <vgui/IScheme.h> #include <vgui/IVGui.h> // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CBasePanel::CBasePanel( vgui::Panel *pParent, const char *panelName ) : BaseClass( pParent, panelName ) { m_bTexturedBackground = false; m_nBackgroundMaterial = -1; m_szBgTexture[ 0 ] = 0; m_bTiled = false; m_nTextureSize[ 0 ] = 0; m_nTextureSize[ 1 ] = 0; m_bReflectMouse = false; } //----------------------------------------------------------------------------- // Purpose: // Input : x - // y - // w - // h - //----------------------------------------------------------------------------- CBasePanel::CBasePanel( vgui::Panel *pParent, const char *panelName, int x, int y, int w, int h ) : Panel( pParent, panelName ) { SetBounds( x, y, w, h ); m_bTexturedBackground = false; m_nBackgroundMaterial = -1; m_szBgTexture[ 0 ] = 0; m_bTiled = false; m_nTextureSize[ 0 ] = 0; m_nTextureSize[ 1 ] = 0; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CBasePanel::~CBasePanel( void ) { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CBasePanel::PaintBackground( void ) { if ( !m_bTexturedBackground ) { BaseClass::PaintBackground(); return; } if ( m_nBackgroundMaterial == -1 ) { m_nBackgroundMaterial = vgui::surface()->CreateNewTextureID(); vgui::surface()->DrawSetTextureFile( m_nBackgroundMaterial, m_szBgTexture, true, true ); } vgui::surface()->DrawSetColor( GetFgColor() ); // Draw it with texture vgui::surface()->DrawSetTexture( m_nBackgroundMaterial ); if ( m_bTiled && ( !m_nTextureSize[ 0 ] ) ) { vgui::surface()->DrawGetTextureSize( m_nBackgroundMaterial, m_nTextureSize[ 0 ], m_nTextureSize[ 1 ] ); } int wide, tall; GetSize( wide, tall ); if ( m_bTiled && m_nTextureSize[ 0 ] && m_nTextureSize[ 1 ] ) { int x = 0; int y = 0; while ( y < tall ) { vgui::surface()->DrawTexturedRect( 0, 0, m_nTextureSize[ 0 ], m_nTextureSize[ 1 ] ); x += m_nTextureSize[ 0 ]; if ( x >= wide ) { x = 0; y += m_nTextureSize[ 1 ]; } } } else { vgui::surface()->DrawTexturedRect( 0, 0, wide, tall ); } } //----------------------------------------------------------------------------- // Purpose: // Input : *texname - //----------------------------------------------------------------------------- void CBasePanel::SetTexture( const char *texname, bool tiled /*=false*/ ) { m_bTexturedBackground = true; m_bTiled = tiled; Q_strncpy( m_szBgTexture, texname, sizeof( m_szBgTexture ) ); m_nBackgroundMaterial = vgui::surface()->CreateNewTextureID(); vgui::surface()->DrawSetTextureFile( m_nBackgroundMaterial, m_szBgTexture , true, true); } void CBasePanel::SetReflectMouse( bool reflect ) { m_bReflectMouse = true; } void CBasePanel::OnCursorMoved(int x,int y) { if ( !m_bReflectMouse ) return; if ( !GetParent() ) return; LocalToScreen( x, y ); vgui::ivgui()->PostMessage( GetParent()->GetVPanel(), new KeyValues( "CursorMoved", "xpos", x, "ypos", y ), GetVPanel() ); } void CBasePanel::OnMousePressed(vgui::MouseCode code) { if ( !m_bReflectMouse ) return; if ( !GetParent() ) return; vgui::ivgui()->PostMessage( GetParent()->GetVPanel(), new KeyValues( "MousePressed", "code", code ), GetVPanel() ); } void CBasePanel::OnMouseDoublePressed(vgui::MouseCode code) { if ( !m_bReflectMouse ) return; if ( !GetParent() ) return; vgui::ivgui()->PostMessage( GetParent()->GetVPanel(), new KeyValues( "MouseDoublePressed", "code", code ), GetVPanel() ); } void CBasePanel::OnMouseReleased(vgui::MouseCode code) { if ( !m_bReflectMouse ) return; if ( !GetParent() ) return; vgui::ivgui()->PostMessage( GetParent()->GetVPanel(), new KeyValues( "MouseReleased", "code", code ), GetVPanel() ); } void CBasePanel::OnMouseWheeled(int delta) { if ( !m_bReflectMouse ) return; if ( !GetParent() ) return; vgui::ivgui()->PostMessage( GetParent()->GetVPanel(), new KeyValues( "MouseWheeled", "delta", delta ), GetVPanel() ); } void CBasePanel::OnTick( void ) { // Nothing } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CHudLabel::CHudLabel( vgui::Panel *parent, const char *panelName, const char *text) : vgui::Label( parent,panelName,text ) { m_bSelected = false; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CHudLabel::ApplySchemeSettings(vgui::IScheme *pScheme) { Panel::ApplySchemeSettings(pScheme); if ( m_bSelected ) { SetBgColor( GetSchemeColor("HudStatusSelectedBgColor", pScheme) ); } else { SetBgColor( GetSchemeColor("HudStatusBgColor", pScheme) ); } }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |