//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef SDK_BOT_TEMP_H #define SDK_BOT_TEMP_H #ifdef _WIN32 #pragma once #endif // If iTeam or iClass is -1, then a team or class is randomly chosen. CBasePlayer *BotPutInServer( bool bFrozen, int iTeam, int iClass ); void Bot_RunAll(); #endif // SDK_BOT_TEMP_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |