//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "gamevars_shared.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" // some shared cvars used by game rules ConVar mp_forcecamera( "mp_forcecamera", "0", FCVAR_REPLICATED, "Restricts spectator modes for dead players" ); ConVar mp_allowspectators( "mp_allowspectators", "1.0", FCVAR_REPLICATED, "toggles whether the server allows spectator mode or not" ); ConVar friendlyfire( "mp_friendlyfire", "0", FCVAR_REPLICATED | FCVAR_NOTIFY );
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |