//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef GROUNDLINK_H #define GROUNDLINK_H #ifdef _WIN32 #pragma once #endif //----------------------------------------------------------------------------- // Purpose: Used for tracking many to one ground entity chains ( many ents can share a single ground entity ) //----------------------------------------------------------------------------- struct groundlink_t { EHANDLE entity; groundlink_t *nextLink; groundlink_t *prevLink; }; #endif // GROUNDLINK_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |