//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef ICVAR_H #define ICVAR_H #ifdef _WIN32 #pragma once #endif #include "tier1/convar.h" #include "tier1/interface.h" #include "appframework/IAppSystem.h" //----------------------------------------------------------------------------- // Purpose: DLL interface to ConVars/ConCommands //----------------------------------------------------------------------------- abstract_class ICvar : public IAppSystem { public: // Try to register cvar virtual void RegisterConCommandBase ( ConCommandBase *variable ) = 0; // If there is a +<varname> <value> on the command line, this returns the value. // Otherwise, it returns NULL. virtual char const* GetCommandLineValue( char const *pVariableName ) = 0; // Try to find the cvar pointer by name virtual ConVar *FindVar ( const char *var_name ) = 0; virtual const ConVar *FindVar ( const char *var_name ) const = 0; // Get first ConCommandBase to allow iteration virtual ConCommandBase *GetCommands( void ) = 0; // Removes all cvars with flag bit set virtual void UnlinkVariables( int flag ) = 0; // Install a global change callback (to be called when any convar changes) virtual void InstallGlobalChangeCallback( FnChangeCallback callback ) = 0; virtual void CallGlobalChangeCallback( ConVar *var, char const *pOldString ) = 0; }; #define VENGINE_CVAR_INTERFACE_VERSION "VEngineCvar003" extern ICvar *cvar; DLL_EXPORT void SetCVarIF( ICvar *pCVarIF ); DLL_EXPORT ICvar *GetCVarIF( void ); #endif // ICVAR_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |