//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef IHTML_H #define IHTML_H #ifdef _WIN32 #pragma once #endif #include <vgui/VGUI.h> #include <vgui/MouseCode.h> #include <vgui/KeyCode.h> #include <vgui/IImage.h> namespace vgui { //----------------------------------------------------------------------------- // Purpose: basic interface for a HTML window //----------------------------------------------------------------------------- class IHTML { public: // open a new page virtual void OpenURL(const char *)=0; // stops the existing page from loading virtual bool StopLoading()=0; // refreshes the current page virtual bool Refresh()=0; // display the control virtual bool Show(bool shown)=0; // return the currently opened page virtual char *GetOpenedPage()=0; // called when the browser needs to be resized virtual void OnSize(int x,int y, int w,int h)=0; // returns the width and height (in pixels) of the HTML page virtual void GetHTMLSize(int &wide,int &tall)=0; // clear the text in an existing control virtual void Clear()=0; // add text to the browser control (as a HTML formated string) virtual void AddText(const char *text)=0; enum MOUSE_STATE { UP,DOWN,MOVE }; virtual void OnMouse(MouseCode code,MOUSE_STATE s,int x,int y)=0; virtual void OnChar(wchar_t unichar)=0; virtual void OnKeyDown(KeyCode code)=0; virtual vgui::IImage *GetBitmap()=0; virtual void SetVisible( bool state ) = 0; }; //----------------------------------------------------------------------------- // Purpose: basic callback interface for a HTML window //----------------------------------------------------------------------------- class IHTMLEvents { public: // call backs for events virtual bool OnStartURL(const char *url, const char *target, bool first)=0; virtual void OnFinishURL(const char *url)=0; virtual void OnProgressURL(long current, long maximum)=0; virtual void OnSetStatusText(const char *text) =0; virtual void OnUpdate() =0; virtual void OnLink()=0; virtual void OffLink()=0; }; } #endif // IHTML_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |