//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // NetAdr.cpp: implementation of the CNetAdr class. // //=============================================================================// #ifdef _WIN32 #include <windows.h> #endif #ifdef _XBOX #include "xbox/xbox_platform.h" #include "xbox/xbox_win32stubs.h" #endif #include "tier0/dbg.h" #include "netadr.h" #include "vstdlib/strtools.h" #if defined(_WIN32) && !defined(_XBOX) #define WIN32_LEAN_AND_MEAN #include <winsock.h> typedef int socklen_t; #elif !defined(_XBOX) #include <netinet/in.h> // ntohs() #include <netdb.h> // gethostbyname() #include <sys/socket.h> // getsockname() #endif // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// bool netadr_t::CompareAdr (const netadr_t &a, bool onlyBase) const { if ( a.type != type ) return false; if ( type == NA_LOOPBACK ) return true; if ( type == NA_BROADCAST ) return true; if ( type == NA_IP ) { if ( !onlyBase && (port != a.port) ) return false; if ( a.ip[0] == ip[0] && a.ip[1] == ip[1] && a.ip[2] == ip[2] && a.ip[3] == ip[3] ) return true; } return false; } bool netadr_t::CompareClassBAdr (const netadr_t &a) const { if ( a.type != type ) return false; if ( type == NA_LOOPBACK ) return true; if ( type == NA_IP ) { if (a.ip[0] == ip[0] && a.ip[1] == ip[1] ) return true; } return false; } // reserved addresses are not routeable, so they can all be used in a LAN game bool netadr_t::IsReservedAdr () const { if ( type == NA_LOOPBACK ) return true; if ( type == NA_IP ) { if ( (ip[0] == 10) || // 10.x.x.x is reserved (ip[0] == 127) || // 127.x.x.x (ip[0] == 172 && ip[1] >= 16 && ip[1] <= 31) || // 172.16.x.x - 172.31.x.x (ip[0] == 192 && ip[1] >= 168) ) // 192.168.x.x return true; } return false; } const char * netadr_t::ToString(bool baseOnly) const { static char s[64]; Q_strncpy (s, "unknown", sizeof( s ) ); if (type == NA_LOOPBACK) { Q_strncpy (s, "loopback", sizeof( s ) ); } else if (type == NA_BROADCAST) { Q_strncpy (s, "broadcast", sizeof( s ) ); } else if (type == NA_IP) { if ( baseOnly) { Q_snprintf (s, sizeof( s ), "%i.%i.%i.%i", ip[0], ip[1], ip[2], ip[3]); } else { #ifndef _XBOX Q_snprintf (s, sizeof( s ), "%i.%i.%i.%i:%i", ip[0], ip[1], ip[2], ip[3], ntohs(port)); #else Q_snprintf (s, sizeof( s ), "%i.%i.%i.%i:%i", ip[0], ip[1], ip[2], ip[3], port); #endif } } return s; } bool netadr_t::IsLocalhost() const { // are we 127.0.0.1 ? return (ip[0] == 127) && (ip[1] == 0) && (ip[2] == 0) && (ip[3] == 1); } bool netadr_t::IsLoopback() const { // are we useding engine loopback buffers return type == NA_LOOPBACK; } void netadr_t::Clear() { ip[0] = ip[1] = ip[2] = ip[3] = 0; port = 0; type = NA_NULL; } void netadr_t::SetIP(uint8 b1, uint8 b2, uint8 b3, uint8 b4) { ip[0] = b1; ip[1] = b2; ip[2] = b3; ip[3] = b4; } void netadr_t::SetIP(uint unIP) { *((uint*)ip) = BigLong( unIP ); } void netadr_t::SetType(netadrtype_t newtype) { type = newtype; } netadrtype_t netadr_t::GetType() const { return type; } unsigned short netadr_t::GetPort() const { return BigShort( port ); } unsigned int netadr_t::GetIP() const { return *(unsigned int *)&ip;; } void netadr_t::ToSockadr (struct sockaddr * s) const { Q_memset ( s, 0, sizeof(struct sockaddr)); if (type == NA_BROADCAST) { ((struct sockaddr_in*)s)->sin_family = AF_INET; ((struct sockaddr_in*)s)->sin_port = port; ((struct sockaddr_in*)s)->sin_addr.s_addr = INADDR_BROADCAST; } else if (type == NA_IP) { ((struct sockaddr_in*)s)->sin_family = AF_INET; ((struct sockaddr_in*)s)->sin_addr.s_addr = *(int *)&ip; ((struct sockaddr_in*)s)->sin_port = port; } else if (type == NA_LOOPBACK ) { ((struct sockaddr_in*)s)->sin_family = AF_INET; ((struct sockaddr_in*)s)->sin_port = port; ((struct sockaddr_in*)s)->sin_addr.s_addr = INADDR_LOOPBACK ; } } bool netadr_t::SetFromSockadr(const struct sockaddr * s) { if (s->sa_family == AF_INET) { type = NA_IP; *(int *)&ip = ((struct sockaddr_in *)s)->sin_addr.s_addr; port = ((struct sockaddr_in *)s)->sin_port; return true; } else { Clear(); return false; } } bool netadr_t::IsValid() const { return ( (port !=0 ) && (type != NA_NULL) && ( ip[0] != 0 || ip[1] != 0 || ip[2] != 0 || ip[3] != 0 ) ); } #ifdef _WIN32 #undef SetPort // get around stupid WINSPOOL.H macro #endif void netadr_t::SetPort(unsigned short newport) { port = BigShort( newport ); } void netadr_t::SetFromString( const char *pch, bool bUseDNS ) { Clear(); type = NA_IP; Assert( pch ); // invalid to call this with NULL pointer; fix your code bug! if ( !pch ) // but let's not crash return; if ( pch[0] >= '0' && pch[0] <= '9' && strchr( pch, '.' ) ) { int n1, n2, n3, n4, n5; int nRes = sscanf( pch, "%d.%d.%d.%d:%d", &n1, &n2, &n3, &n4, &n5 ); if ( nRes >= 4 ) { SetIP( n1, n2, n3, n4 ); } if ( nRes == 5 ) { SetPort( ( uint16 ) n5 ); } } else if ( bUseDNS ) { char szHostName[ 256 ]; Q_strncpy( szHostName, pch, sizeof(szHostName) ); char *pchColon = strchr( szHostName, ':' ); if ( pchColon ) { *pchColon = 0; } // DNS it struct hostent *h = gethostbyname( szHostName ); if ( !h ) return; SetIP( ntohl( *(int *)h->h_addr_list[0] ) ); if ( pchColon ) { SetPort( atoi( ++pchColon ) ); } } } bool netadr_t::operator<(const netadr_t &netadr) const { if ( *((uint *)netadr.ip) < *((uint *)ip) ) return true; else if ( *((uint *)netadr.ip) > *((uint *)ip) ) return false; return ( netadr.port < port ); } void netadr_t::SetFromSocket( int hSocket ) { Clear(); type = NA_IP; struct sockaddr address; int namelen = sizeof(address); if ( getsockname( hSocket, (struct sockaddr *)&address, (int *)&namelen) == 0 ) { SetFromSockadr( &address ); } }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |