//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef PHYSDLL_H #define PHYSDLL_H #pragma once #ifdef __cplusplus #include "vphysics_interface.h" class IPhysics; class IPhysicsCollision; extern CreateInterfaceFn GetPhysicsFactory( void ); extern "C" { #endif // tools need to force the path void PhysicsDLLPath( const char *pPathname ); #ifdef __cplusplus } #endif #endif // PHYSDLL_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |