//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef MAP_H #define MAP_H #ifdef _WIN32 #pragma once #endif // All the brush sides referenced by info_no_dynamic_shadow entities. extern CUtlVector<int> g_NoDynamicShadowSides; extern int g_ClipTexinfo; #endif // MAP_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |