//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef THREADEDTCPSOCKETEMU_H #define THREADEDTCPSOCKETEMU_H #ifdef _WIN32 #pragma once #endif #include "tcpsocket.h" // This creates a class that's based on IThreadedTCPSocket, but emulates the old ITCPSocket interface. // This is used for stress-testing IThreadedTCPSocket. ITCPSocket* CreateTCPSocketEmu(); ITCPListenSocket* CreateTCPListenSocketEmu( const unsigned short port, int nQueueLength = -1 ); #endif // THREADEDTCPSOCKETEMU_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |