//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef MYSQL_WRAPPER_H #define MYSQL_WRAPPER_H #ifdef _WIN32 #pragma once #endif #include "utlvector.h" class IMySQL; // This is a helper class to build queries like the stream IO. class CMySQLQuery { friend class CMySQL; public: // This is like a sprintf, but it will grow the string as necessary. void Format( const char *pFormat, ... ); private: CUtlVector<char> m_QueryText; }; class CColumnValue { public: CColumnValue( CMySQL *pSQL, int iColumn ); const char* String(); long Int32(); unsigned long UInt32(); private: CMySQL *m_pSQL; int m_iColumn; }; class IMySQL { public: virtual void Release() = 0; // These execute SQL commands. They return 0 if the query was successful. virtual int Execute( const char *pString ) = 0; virtual int Execute( CMySQLQuery &query ) = 0; // If you just inserted rows into a table with an AUTO_INCREMENT column, // then this returns the (unique) value of that column. virtual unsigned long InsertID() = 0; // If you just executed a select statement, then you can use these functions to // iterate over the result set. // Get the number of columns in the data returned from the last query (if it was a select statement). virtual int NumFields() = 0; // Get the name of each column returned by the last query. virtual const char* GetFieldName( int iColumn ) = 0; // Call this in a loop until it returns false to iterate over all rows the query returned. virtual bool NextRow() = 0; // You can call this to start iterating over the result set from the start again. // Note: after calling this, you have to call NextRow() to actually get the first row's value ready. virtual bool SeekToFirstRow() = 0; virtual CColumnValue GetColumnValue( int iColumn ) = 0; virtual CColumnValue GetColumnValue( const char *pColumnName ) = 0; // You can call this to get the index of a column for faster lookups with GetColumnValue( int ). // Returns -1 if the column can't be found. virtual int GetColumnIndex( const char *pColumnName ) = 0; }; IMySQL* InitMySQL( const char *pDBName, const char *pHostName="", const char *pUserName="", const char *pPassword="" ); // ------------------------------------------------------------------------------------------------ // // Inlines. // ------------------------------------------------------------------------------------------------ // inline CColumnValue::CColumnValue( CMySQL *pSQL, int iColumn ) { m_pSQL = pSQL; m_iColumn = iColumn; } #endif // MYSQL_WRAPPER_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |