//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include <windows.h> #include <stdio.h> #include <string.h> #include <stdlib.h> #include <stdarg.h> #include "goldsrc_standin.h" extern int errno; static unsigned short g_InitialColor = 0xFFFF; static unsigned short g_LastColor = 0xFFFF; static unsigned short g_BadColor = 0xFFFF; static WORD g_BackgroundFlags = 0xFFFF; static bool g_bGotInitialColors = false; static void GetInitialColors( ) { if ( g_bGotInitialColors ) return; g_bGotInitialColors = true; // Get the old background attributes. CONSOLE_SCREEN_BUFFER_INFO oldInfo; GetConsoleScreenBufferInfo( GetStdHandle( STD_OUTPUT_HANDLE ), &oldInfo ); g_InitialColor = g_LastColor = oldInfo.wAttributes & (FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE|FOREGROUND_INTENSITY); g_BackgroundFlags = oldInfo.wAttributes & (BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE|BACKGROUND_INTENSITY); g_BadColor = 0; if (g_BackgroundFlags & BACKGROUND_RED) g_BadColor |= FOREGROUND_RED; if (g_BackgroundFlags & BACKGROUND_GREEN) g_BadColor |= FOREGROUND_GREEN; if (g_BackgroundFlags & BACKGROUND_BLUE) g_BadColor |= FOREGROUND_BLUE; if (g_BackgroundFlags & BACKGROUND_INTENSITY) g_BadColor |= FOREGROUND_INTENSITY; } static WORD SetConsoleTextColor( int red, int green, int blue, int intensity ) { GetInitialColors(); WORD ret = g_LastColor; g_LastColor = 0; if( red ) g_LastColor |= FOREGROUND_RED; if( green ) g_LastColor |= FOREGROUND_GREEN; if( blue ) g_LastColor |= FOREGROUND_BLUE; if( intensity ) g_LastColor |= FOREGROUND_INTENSITY; // Just use the initial color if there's a match... if (g_LastColor == g_BadColor) g_LastColor = g_InitialColor; SetConsoleTextAttribute( GetStdHandle( STD_OUTPUT_HANDLE ), g_LastColor | g_BackgroundFlags ); return ret; } static void RestoreConsoleTextColor( WORD color ) { SetConsoleTextAttribute( GetStdHandle( STD_OUTPUT_HANDLE ), color | g_BackgroundFlags ); g_LastColor = color; } void Msg( const char *pMsg, ... ) { va_list marker; va_start( marker, pMsg ); vprintf( pMsg, marker ); va_end( marker ); } void Warning( const char *pMsg, ... ) { WORD old = SetConsoleTextColor( 1, 1, 0, 1 ); va_list marker; va_start( marker, pMsg ); vprintf( pMsg, marker ); va_end( marker ); RestoreConsoleTextColor( old ); } void Error (const char *error, ...) { WORD old = SetConsoleTextColor( 1, 0, 0, 1 ); va_list argptr; printf ("\n************ ERROR ************\n"); va_start (argptr,error); vprintf (error,argptr); va_end (argptr); printf ("\n"); extern void PrintExitStuff(); PrintExitStuff(); RestoreConsoleTextColor( old ); TerminateProcess( GetCurrentProcess(), 100 ); } /* ================ filelength ================ */ int filelength (FILE *f) { int pos; int end; pos = ftell (f); fseek (f, 0, SEEK_END); end = ftell (f); fseek (f, pos, SEEK_SET); return end; } FILE *SafeOpenWrite (char *filename) { FILE *f; f = fopen(filename, "wb"); if (!f) Error ("Error opening %s: %s",filename,strerror(errno)); return f; } FILE *SafeOpenRead (char *filename) { FILE *f; f = fopen(filename, "rb"); if (!f) Error ("Error opening %s: %s",filename,strerror(errno)); return f; } void SafeRead (FILE *f, void *buffer, int count) { if ( fread (buffer, 1, count, f) != (size_t)count) Error ("File read failure"); } void SafeWrite (FILE *f, void *buffer, int count) { if (fwrite (buffer, 1, count, f) != (size_t)count) Error ("File read failure"); } /* ============== LoadFile ============== */ int LoadFile (char *filename, void **bufferptr) { FILE *f; int length; void *buffer; f = SafeOpenRead (filename); length = filelength (f); buffer = malloc (length+1); ((char *)buffer)[length] = 0; SafeRead (f, buffer, length); fclose (f); *bufferptr = buffer; return length; } void SaveFile (char *filename, void *buffer, int count) { FILE *f; f = SafeOpenWrite (filename); SafeWrite (f, buffer, count); fclose (f); } #ifdef __BIG_ENDIAN__ short LittleShort (short l) { byte b1,b2; b1 = l&255; b2 = (l>>8)&255; return (b1<<8) + b2; } short BigShort (short l) { return l; } int LittleLong (int l) { byte b1,b2,b3,b4; b1 = l&255; b2 = (l>>8)&255; b3 = (l>>16)&255; b4 = (l>>24)&255; return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; } int BigLong (int l) { return l; } float LittleFloat (float l) { union {byte b[4]; float f;} in, out; in.f = l; out.b[0] = in.b[3]; out.b[1] = in.b[2]; out.b[2] = in.b[1]; out.b[3] = in.b[0]; return out.f; } float BigFloat (float l) { return l; } #else short BigShort (short l) { byte b1,b2; b1 = l&255; b2 = (l>>8)&255; return (b1<<8) + b2; } short LittleShort (short l) { return l; } int BigLong (int l) { byte b1,b2,b3,b4; b1 = l&255; b2 = (l>>8)&255; b3 = (l>>16)&255; b4 = (l>>24)&255; return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; } int LittleLong (int l) { return l; } float BigFloat (float l) { union {byte b[4]; float f;} in, out; in.f = l; out.b[0] = in.b[3]; out.b[1] = in.b[2]; out.b[2] = in.b[1]; out.b[3] = in.b[0]; return out.f; } float LittleFloat (float l) { return l; } #endif
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |