//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include <vgui/KeyCode.h> #include <KeyValues.h> #include "vgui/iinput.h" #include "vgui/MouseCode.h" #include "vgui/ISurface.h" #include <vgui_controls/ToolWindow.h> #include <vgui_controls/PropertySheet.h> // memdbgon must be the last include file in a .cpp file!!! #include <tier0/memdbgon.h> using namespace vgui; CUtlVector< ToolWindow * > ToolWindow::s_ToolWindows; //----------------------------------------------------------------------------- // Purpose: // Input : - // Output : int //----------------------------------------------------------------------------- int ToolWindow::GetToolWindowCount() { return s_ToolWindows.Count(); } //----------------------------------------------------------------------------- // Purpose: // Input : index - // Output : PropertySheet //----------------------------------------------------------------------------- ToolWindow *ToolWindow::GetToolWindow( int index ) { return s_ToolWindows[ index ]; } //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- ToolWindow::ToolWindow( Panel *parent, bool contextlabel, IToolWindowFactory *factory /*= 0*/, Panel *page /*= NULL*/, char const *title /*= NULL */, bool contextMenu /*=false*/, bool inGlobalList /*= true*/ ) : BaseClass( parent, "ToolWindow" ), m_pFactory( factory ) { if ( inGlobalList ) { s_ToolWindows.AddToTail( this ); } // create the property sheet m_pPropertySheet = new PropertySheet(this, "ToolWindowSheet", true ); m_pPropertySheet->ShowContextButtons( contextlabel ); m_pPropertySheet->AddPage( page, title, 0, contextMenu ); m_pPropertySheet->AddActionSignalTarget(this); m_pPropertySheet->SetSmallTabs( true ); m_pPropertySheet->SetKBNavigationEnabled( false ); SetSmallCaption( true ); SetMenuButtonResponsive(false); SetMinimizeButtonVisible(false); SetCloseButtonVisible(true); SetMoveable( true ); SetSizeable(true); SetClipToParent( false ); SetVisible( true ); SetDeleteSelfOnClose( true ); SetTitle( "", false ); } //----------------------------------------------------------------------------- // Purpose: Destructor //----------------------------------------------------------------------------- ToolWindow::~ToolWindow() { // These don't actually kill the children of the property sheet m_pPropertySheet->RemoveAllPages(); s_ToolWindows.FindAndRemove( this ); } //----------------------------------------------------------------------------- // Purpose: Pass through to sheet // Input : - // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool ToolWindow::IsDraggableTabContainer() const { return m_pPropertySheet->IsDraggableTab(); } //----------------------------------------------------------------------------- // Purpose: Returns a pointer to the PropertySheet this dialog encapsulates // Output : PropertySheet * //----------------------------------------------------------------------------- PropertySheet *ToolWindow::GetPropertySheet() { return m_pPropertySheet; } //----------------------------------------------------------------------------- // Purpose: Gets a pointer to the currently active page. // Output : Panel //----------------------------------------------------------------------------- Panel *ToolWindow::GetActivePage() { return m_pPropertySheet->GetActivePage(); } //----------------------------------------------------------------------------- // Purpose: Wrapped function //----------------------------------------------------------------------------- void ToolWindow::AddPage(Panel *page, const char *title, bool contextMenu) { m_pPropertySheet->AddPage(page, title, 0, contextMenu ); } //----------------------------------------------------------------------------- // Purpose: // Input : *page - //----------------------------------------------------------------------------- void ToolWindow::RemovePage( Panel *page ) { m_pPropertySheet->RemovePage( page ); if ( m_pPropertySheet->GetNumPages() == 0 ) { MarkForDeletion(); } } //----------------------------------------------------------------------------- // Purpose: Sets up the sheet //----------------------------------------------------------------------------- void ToolWindow::PerformLayout() { BaseClass::PerformLayout(); int x, y, wide, tall; GetClientArea(x, y, wide, tall); m_pPropertySheet->SetBounds(x, y, wide, tall); m_pPropertySheet->InvalidateLayout(); // tell the propertysheet to redraw! Repaint(); } //----------------------------------------------------------------------------- // Purpose: Overrides build mode so it edits the sub panel //----------------------------------------------------------------------------- void ToolWindow::ActivateBuildMode() { // no subpanel, no build mode EditablePanel *panel = dynamic_cast<EditablePanel *>(GetActivePage()); if (!panel) return; panel->ActivateBuildMode(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void ToolWindow::RequestFocus(int direction) { m_pPropertySheet->RequestFocus(direction); } //----------------------------------------------------------------------------- // Purpose: // Input : *factory - //----------------------------------------------------------------------------- void ToolWindow::SetToolWindowFactory( IToolWindowFactory *factory ) { m_pFactory = factory; } //----------------------------------------------------------------------------- // Purpose: // Input : - // Output : IToolWindowFactory //----------------------------------------------------------------------------- IToolWindowFactory *ToolWindow::GetToolWindowFactory() { return m_pFactory; } //----------------------------------------------------------------------------- // Purpose: To fill the space left by other tool windows // Input : edge: 0=all, 1=top, 2=right, 3=bottom, 4=left // Output : //----------------------------------------------------------------------------- void ToolWindow::Grow( int edge, int from_x, int from_y ) { int status_h = 24; int menubar_h = 27; int sw, sh; surface()->GetScreenSize( sw, sh ); int old_x, old_y, old_w, old_h; GetBounds( old_x, old_y, old_w, old_h ); int new_x, new_y, new_w, new_h; new_x = old_x; new_y = old_y; new_w = old_w; new_h = old_h; int c = GetToolWindowCount(); // grow up if ( ( edge == 0 ) || ( edge == 1 ) ) { // first shrink the edge back to the grow point if ( from_y >= 0 ) { old_h = old_h - ( from_y - old_y ); old_y = from_y; } // now grow the edge as far as it can go new_h = old_h + ( old_y - menubar_h ); new_y = menubar_h; for ( int i = 0 ; i < c; ++i ) { ToolWindow *tw = GetToolWindow( i ); Assert( tw ); if ( ( !tw ) || ( tw == this ) ) continue; // Get panel bounds int x, y, w, h; tw->GetBounds( x, y, w, h ); // grow it if ( ( ( ( old_x > x ) && ( old_x < x + w ) ) || ( ( old_x + old_w > x ) && ( old_x + old_w < x + w ) ) || ( ( old_x <= x ) && old_x + old_w >= x + w )) && ( ( old_y >= y + h ) && ( new_y < y + h ) ) ) { new_h = old_h + ( old_y - ( y + h ) ); new_y = y + h; } } old_h = new_h; old_y = new_y; } // grow right if ( ( edge == 0 ) || ( edge == 2 ) ) { // first shrink the edge back to the grow point if ( from_x >= 0 ) { old_w = from_x - old_x; } // now grow the edge as far as it can go new_w = sw - old_x; for ( int i = 0 ; i < c; ++i ) { ToolWindow *tw = GetToolWindow( i ); Assert( tw ); if ( ( !tw ) || ( tw == this ) ) continue; // Get panel bounds int x, y, w, h; tw->GetBounds( x, y, w, h ); // grow it if ( ( ( ( old_y > y ) && ( old_y < y + h ) ) || ( ( old_y + old_h > y ) && ( old_y + old_h < y + h ) ) || ( ( old_y <= y ) && old_y + old_h >= y + h )) && ( ( old_x + old_w <= x ) && ( new_w > x - old_x ) ) ) { new_w = x - old_x; } } old_w = new_w; } // grow down if ( ( edge == 0 ) || ( edge == 3 ) ) { // first shrink the edge back to the grow point if ( from_y >= 0 ) { old_h = from_y - old_y; } // now grow the edge as far as it can go new_h = sh - old_y - status_h; for ( int i = 0 ; i < c; ++i ) { ToolWindow *tw = GetToolWindow( i ); Assert( tw ); if ( ( !tw ) || ( tw == this ) ) continue; // Get panel bounds int x, y, w, h; tw->GetBounds( x, y, w, h ); // grow it if ( ( ( ( old_x > x ) && ( old_x < x + w ) ) || ( ( old_x + old_w > x ) && ( old_x + old_w < x + w ) ) || ( ( old_x <= x ) && old_x + old_w >= x + w )) && ( ( old_y + old_h <= y ) && ( new_h > y - old_y ) ) ) { new_h = y - old_y; } } old_h = new_h; } // grow left if ( ( edge == 0 ) || ( edge == 4 ) ) { // first shrink the edge back to the grow point if ( from_x >= 0 ) { old_w = old_w - ( from_x - old_x ); old_x = from_x; } // now grow the edge as far as it can go new_w = old_w + old_x; new_x = 0; for ( int i = 0 ; i < c; ++i ) { ToolWindow *tw = GetToolWindow( i ); Assert( tw ); if ( ( !tw ) || ( tw == this ) ) continue; // Get panel bounds int x, y, w, h; tw->GetBounds( x, y, w, h ); // grow it if ( ( ( ( old_y > y ) && ( old_y < y + h ) ) || ( ( old_y + old_h > y ) && ( old_y + old_h < y + h ) ) || ( ( old_y <= y ) && old_y + old_h >= y + h )) && ( ( old_x >= x + w ) && ( new_x < x + w ) ) ) { new_w = old_w + ( old_x - ( x + w ) ); new_x = x + w; } } old_w = new_w; old_x = new_x; } // Set panel bounds SetBounds( new_x, new_y, new_w, new_h ); } //----------------------------------------------------------------------------- // Purpose: Calls Grow based on where the mouse is. // over titlebar: grows all edges ( from mouse pos ) // over edge grab area: grows just that edge // over corner grab area: grows the two adjacent edges // Input : // Output : //----------------------------------------------------------------------------- void ToolWindow::GrowFromClick() { int mx, my; input()->GetCursorPos( mx, my ); int esz, csz, brsz, ch; esz = GetDraggerSize(); csz = GetCornerSize(); brsz = GetBottomRightSize(); ch = GetCaptionHeight(); int x, y, w, h; GetBounds( x, y, w, h ); // upper right if ( ( mx > x+w-csz-1 ) && ( my < y+csz ) ) { Grow(1); Grow(2); } // lower right (the big one) else if ( ( mx > x+w-brsz-1 ) && ( my > y+h-brsz-1 ) ) { Grow(2); Grow(3); } // lower left else if ( ( mx < x+csz ) && ( my > y+h-csz-1 ) ) { Grow(3); Grow(4); } // upper left else if ( ( mx < x+csz ) && ( my < y+csz ) ) { Grow(4); Grow(1); } // top edge else if ( my < y+esz ) { Grow(1); } // right edge else if ( mx > x+w-esz-1 ) { Grow(2); } // bottom edge else if ( my > y+h-esz-1 ) { Grow(3); } // left edge else if ( mx < x+esz ) { Grow(4); } // otherwise (if over the grab bar), grow all edges (from the clicked point) else if ( my < y + ch ) { Grow(0, mx, my); } } //----------------------------------------------------------------------------- // Purpose: // Input : - // Output : //----------------------------------------------------------------------------- void ToolWindow::OnMouseDoublePressed( MouseCode code ) { GrowFromClick(); } void ToolWindow::OnMousePressed( MouseCode code ) { switch ( code ) { case MOUSE_MIDDLE: GrowFromClick(); break; default: BaseClass::OnMousePressed( code ); } }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |