using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("P4Connect")] [assembly: AssemblyDescription("Perforce Integration for Unity")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Perforce Software")] [assembly: AssemblyProduct("P4Connect")] [assembly: AssemblyCopyright("Copyright © 2014 Perforce Software")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("cc35f7b9-1588-4142-a4e7-c6d3910b48ea")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("2016.2.125.8431")] [assembly: AssemblyFileVersion("2016.2.125.8431")]
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#6 | 20278 | Norman Morse |
final updated for 2016.2 patch 1 release. From internal build |
||
#5 | 20275 | Norman Morse |
Update source to match 2016.2 patch 2 release Much thrashing of source during refactor. Proper caching of asset statuses, reducing fstats issued. Some bug fixes by Liz Lam Cleanup of Pending changes, rework of initialization and play/stop play transitions |
||
#4 | 19279 | Norman Morse |
Update workshop from internal changes. These Changes are the basis of the 2016.2 release - Dropped support for Unity 4 - Built in Unity 5 - Fixed assembly misidentifications. - Fixed problem where configuration dialog would pop up between runs |
||
#3 | 18942 | Norman Morse | 2016.1 Patch 2 changes | ||
#2 | 16361 | Norman Morse | Change filetype to be writable, so it can be overwritten by UpdateVersion during EC builds | ||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Connect/P4Connect/Properties/AssemblyInfo.cs | |||||
#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |