#pragma once class P4Connection; class StrPtr; class P4BridgeServer; #ifndef time #include "time.h"; #endif //forward references class ConnectionManager; //#ifdef _DEBUG_MEMORY //class IdleConnection : public DoublyLinkedListItem, p4base //#else //class IdleConnection : public DoublyLinkedListItem //#endif //{ //public: // unsigned _int64 ReleaseTime; // P4Connection* pCon; // //#ifdef _DEBUG_MEMORY // IdleConnection(P4Connection* pcon, _int64 releaseTime); //#else // IdleConnection(P4Connection* pcon, _int64 releaseTime) // : DoublyLinkedListItem(NULL) { pCon = pcon; ReleaseTime = releaseTime;} //#endif // // virtual ~IdleConnection(void); // //#ifdef _DEBUG_MEMORY // // Simple type identification for registering objects // virtual int Type(void) {return tIdleConnection;} //#endif //}; #ifdef _DEBUG_MEMORY class ConnectionManager : public DoublyLinkedList, p4base #else class ConnectionManager : public DoublyLinkedList #endif { private: char* client; char* user; char* port; char* password; char* programName; char* programVer; char* cwd; CharSetApi::CharSet charset; CharSetApi::CharSet file_charset; P4BridgeServer *pServer; ConnectionManager(void); DoublyLinkedList* IdleConnections; void DiscardConnections(); public: int Initialized; ConnectionManager(P4BridgeServer *pserver); virtual ~ConnectionManager(void); P4Connection* GetConnection(int cmdId); void ReleaseConnection(int cmdId, unsigned _int64 releaseTime); void ReleaseConnection(P4Connection* pCon, unsigned _int64 releaseTime); int FreeConnections( unsigned _int64 currentTime ); P4Connection* NewConnection(int cmdId); //P4Connection* DefaultConnection(); // Set the connection data used void SetClient( const char* newVal ); void SetUser( const char* newVal ); void SetPort( const char* newVal ); void SetPassword( const char* newVal ); void SetProgramName( const char* newVal ); void SetProgramVer( const char* newVal ); void SetCwd( const char* newCwd ); void SetCharset( CharSetApi::CharSet c, CharSetApi::CharSet filec ); void SetConnection(const char* newPort, const char* newUser, const char* newPassword, const char* newClient) {SetClient(newClient); SetUser(newUser);SetPort(newPort);SetPassword(newPassword);} const StrPtr* GetCharset( ); int Disconnect( void ); #ifdef _DEBUG_MEMORY // Simple type identification for registering objects virtual int Type(void) {return tConnectionManager;} #endif };
# | Change | User | Description | Committed | |
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#2 | 19707 | MikeEheler |
Integrate revision 19079 from //guest/perforce_software/p4api-net/main/... into //guest/MikeEheler/p4api.net/... |
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#1 | 14773 | MikeEheler |
Populate -o //guest/perforce_software/p4api.net/... //guest/MikeEheler/p4api.net/.... |
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//guest/perforce_software/p4api.net/p4bridge/ConnectionManager.h | |||||
#4 | 11220 | Matt Attaway | Update Workshop version with most recent 14.2 patch of p4api.net | ||
#3 | 10191 | Matt Attaway | Bring Workshop version of p4api.net up-to-date with the 14.2 release. | ||
#2 | 8964 | Bill | fix line endings | ||
#1 | 8873 | Matt Attaway | Initial add of the P4API.NET source code |