#pragma once class ConnectionManager; class P4BridgeClient; class P4BridgeServer; #ifdef _DEBUG_MEMORY class P4Connection : public ClientApi, public KeepAlive, public DoublyLinkedListItem, p4base #else class P4Connection : public ClientApi, public KeepAlive, public DoublyLinkedListItem #endif { private: P4Connection(void); // KeepAlive status int isAlive; public: P4Connection(ConnectionManager* conMgr, P4BridgeServer* pServer, int cmdId); virtual ~P4Connection(void); // has the client been initialized int clientNeedsInit; void Disconnect( void ); // KeepAlive functionality virtual int IsAlive(); void IsAlive(int val) {isAlive = val;} void cancel_command(); P4BridgeClient* ui; void SetCharset( CharSetApi::CharSet c, CharSetApi::CharSet filec ); unsigned _int64 ReleaseTime; #ifdef _DEBUG_MEMORY // Simple type identification for registering objects virtual int Type(void) {return tP4Connection;} #endif };