/* * Copyright 1995, 2003 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ /* * ValidateCharSet */ class CharSetValid { public: virtual ~CharSetValid(); virtual void Reset() = 0; virtual int Valid( const char *buf, int len, const char **retp = 0 ) = 0; }; class CharSetUTF8Valid : public CharSetValid { int followcnt; int magic; static unsigned char validmap[256]; public: CharSetUTF8Valid(); void Reset(); int Valid( const char *buf, int len, const char **retp = 0 ); };
# | Change | User | Description | Committed | |
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#1 | 18760 | rlranft |
Populate -o //guest/perforce_software/p4/... //guest/rlranft/p4/.... |
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//guest/perforce_software/p4/2014-1/i18n/validate.h | |||||
#1 | 15902 | Matt Attaway | A second renaming that I will not obliterate as a badge of shame | ||
//guest/perforce_software/p4/2014_1/i18n/validate.h | |||||
#1 | 15901 | Matt Attaway | Clean up code to fit modern Workshop naming standards | ||
//guest/perforce_software/p4/2014.1/i18n/validate.h | |||||
#1 | 12188 | Matt Attaway | Move 'main' p4 into a release specific directory in prep for new releases | ||
//guest/perforce_software/p4/i18n/validate.h | |||||
#1 | 9129 | Matt Attaway | Initial commit of the 2014.1 p4/p4api source code |