#pragma once // Including SDKDDKVer.h defines the highest available Windows platform. // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h. #include <SDKDDKVer.h>
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 12573 | rlranft |
Populate //guest/cfinnie/p4api.net/... //guest/rlranft/p4api.net/.... |
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//guest/cfinnie/p4api.net/main/p4bridge-unit-test/targetver.h | |||||
#1 | 12571 | cfinnie |
Copying //guest/perforce_software/p4api.net/... to //guest/cfinnie/p4api.net/main/... |
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//guest/perforce_software/p4api.net/p4bridge-unit-test/targetver.h | |||||
#2 | 8964 | Bill | fix line endings | ||
#1 | 8873 | Matt Attaway | Initial add of the P4API.NET source code |