///////////////////// TEXT FILE DESCRIPTION ///////////////////// // 640x480 text scheme file // // Resolutions: // 320 // 400 // 512 // 640 // 800 // 1024 // 1152 // 1280 // 1600 // // SchemeName defines a new scheme SchemeName = "Basic Text" // FontName is the string name of the font the scheme uses FontName = "Arial" // FontSize defines the height of the font (the rest is derived from that) FontSize = 17 // FontWeight thickens the font (700 is bold, 1400 very bold) FontWeight = 0 // foreground colors (RGBA, A=0 being fully transparent, A=255 fully solid) FgColor = "255 170 0 255" FgColorArmed = "255 255 255 255" FgColorMousedown = "255 255 255 255" // background colors (note that these always default to "0 0 0 0") BgColor = "0 0 0 0" BgColorArmed = "0 0 0 0" BgColorMousedown = "0 0 0 0" ///////////////////// TFC FONTS ///////////////////// // DEFAULT BUTTON TEXT SchemeName = "Primary Button Text" FontName = "Arial" FontSize = 16 FgColor = "255 170 0 255" BgColor = "0 0 0 141" FgColorArmed = "255 255 255 255" BgColorArmed = "255 170 0 67" // COMMAND MENU TEXT SchemeName = "CommandMenu Text" FontName = "Arial" FontSize = 14 // SCOREBOARD TEXT SchemeName = "Scoreboard Text" FontName = "Arial" FontSize = 14 FontWeight = 0 // TITLE FONT in TFC selection menus SchemeName = "Title Font" FontName = "Arial" FontSize = 23 FgColor = "255 170 0 255" // CLASSDESC, MAPDESC, MOTD text windows SchemeName = "Briefing Text" FontName = "Arial" FontSize = 14 FontWeight = 0 FgColor = "255 170 0 255" // Team info text (list of players, etc) // fgColor is automatically set to the teams color SchemeName = "Team Info Text" FontName = "Arial" FontSize = 14 FontWeight = 0
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#2 | 937 | Sam Stafford |
Renaming my guest directory to the more conventional sam_stafford. |
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#1 | 936 | Sam Stafford |
Adding P4HL to the public depot. See relnotes.txt for installation instructions; all relevant files are under p4hl/dist. Source code is under p4hl/src in the form of a VC++ project. |